American Economic Review
ISSN 0002-8282 (Print) | ISSN 1944-7981 (Online)
The Speed of Learning in Noisy Games: Partial Reinforcement and the Sustainability of Cooperation
American Economic Review
vol. 96,
no. 4, September 2006
(pp. 1029–1042)
Abstract
In an experiment, players' ability to learn to cooperate in the repeated prisoner's dilemma was substantially diminished when the payoffs were noisy, even though players could monitor one anothers past actions perfectly. In contrast, in one-time play against a succession of opponents, noisy payoffs increased cooperation, by slowing the rate at which cooperation decays. These observations are consistent with the robust observation from the psychology literature that partial reinforcement (adding randomness to the link between an action and its consequences while holding expected payoffs constant) slows learning. This effect is magnified in the repeated game: when others are slow to learn to cooperate, the benefits of cooperation are reduced, which further hampers cooperation. These results show that a small change in the payoff environment, which changes the speed of individual learning, can have a large effect on collective behavior. And they show that there may be interesting comparative dynamics that can be derived from careful attention to the fact that at least some economic behavior is learned from experience. (JEL C71, C72, C73, D83)Citation
Bereby-Meyer, Yoella, and Alvin E. Roth. 2006. "The Speed of Learning in Noisy Games: Partial Reinforcement and the Sustainability of Cooperation." American Economic Review, 96 (4): 1029–1042. DOI: 10.1257/aer.96.4.1029Additional Materials
JEL Classification
- C71 Cooperative Games
- C72 Noncooperative Games
- C73 Stochastic and Dynamic Games; Evolutionary Games; Repeated Games
- D83 Search; Learning; Information and Knowledge; Communication; Belief